Mirror’s Edge offers an introduction of what you can expect from Catalyst. It sounds like players should ignore Mirror’s Edge and jump straight into Catalyst, well you shouldn’t. Faith cannot use guns, a new open world gives the player options, and more emphasis has been put into expanding the story of Mirror’s Edge in Catalyst. Catalyst has been developed to center on the strengths of the original game, as I experienced at NYC Comic-Con running, evading and performing exotic moves while in motion are the focus of Faith’s arsenal. Of course this doesn’t mean that Mirror’s Edge should be ignored. In game centered on free-running gunning down adversaries seemed very out of place. Faith now is encouraged, and sometimes forced, into poorly constructed shooting galleries. Where most of the game gave players to option to choose lethal or non-lethal options this choice was removed in the later half of the game. This image of a heartless world never manifest, with most of the context coming from small text messages on the displays in the elevators.Īnother major issue was combat. At the first the game makes strides in an attempt to highlight an oppressed world where people live in constant fear.
While it took over 8 years before another game was developed should gamers jump into Catalyst before playing Mirror’s Edge?įirst off Mirror’s Edge did have some issues, many centered on the gameplay and story. While receiving average scores Mirror’s Edge was a hit, the parkour gameplay and Faith herself were hits among gamers. Mirror’s Edge Catalyst is a prequel to the cult classic Mirror’s Edge.